ARXdesigns.com

Online Portfolio of Alex 'X' Robles

Contact:

1(714)269-0088

arxdesigns@gmail.com


Home | Storyboards | Pixel | 2d Art | 2d Animation | 3d Art | 3d Animation

About Me


2D/3D CG Artist/Animator Games/Film; Singer/Voice Actor; Writer.


Hello! I'm a 2D/3D CG Artist and Animator that surrounds himself with games, animation and various other related materials and views them all with a critical eye to better understand their techniques in storytelling and how they've changed with the times. I've been told I'm a troubleshooting problem-solver and have had the opportunity to wear several hats in every position I've been in. I am synonymous with versatility when it comes to creativity and always seeking out new ways to challenge myself to delve deeper into the heart of the arts.

My Face

Resumé (click to download PDF)


Alex Robles

2D/3D Artist/Animator | www.arxdesigns.com | arxdesigns@gmail.com | (714) 269-0088


Experience


Co-Founder
Engine Giant Entertainment, LLC

2013 – Present (2 years)Anaheim, CA


•2D&3D Artist/Animator: Modeled, textured, sculpted, animated, rigged, packaged virtual assets
•Social Media Manager: Facebook, YouTube, Twitter, PlayStation Forums
•Voice Actor: Sound Packs Necromancer, Undead, Wizard, Ghost, Adventurer, Assassin
•Comic Book Writer & Artist: Creator, writer, illustrator of weekly Anti-Bully Manga
•Audio/Video Editor: Recorded/Captured/ Edited VO and Advertisement Videos for virtual assets


Digital Content Creator; 2D/3D Artist; Maya Generalist

Konami Digital Entertainment, Inc.

September 2010 – July 2013 (2 years 11 months)El Segundo, CA


• Created and converted several Konami related IPs approved by various affiliates such as:
Kojima Productions' METAL GEAR SOLID, Silent Hill, Pro Evolution Soccer/Winning Eleven,
Castlevania: Lords of Shadow, Frogger, Contra, Sunset Riders, Gradius, Castlevania (OS),
Suikoden, Rumble Roses, Hard Corps. Uprising, etc. for PlayStation® Home.
• Created hundreds of PlayStation® Home virtual goods from concept to completion with:
• Photoshop, ZBrush, X-Normal, Maya, 3DS Max, XSI, and proprietary software. In charge of all
character animation/rigging.
• Directly responsible for pitching brand new IPs and their creation from beginning to end,
including their object descriptions in the PlayStation® Home Store. 9/10-7/13


Maya CG Generalist/Storyboard Artist

Whitney Digital
February 2008 – August 2010 (2 years 7 months)Burbank, CA


• Created 2D assets for various shows.
• Modeled, textured, lit, rigged, animated, composited and laid out entire scenes/shots for:
Seasons 2&3 of “Cities of the Underworld”, “The Sun”, “Snipers”, “Science of the Movies”, “What You Can’t See”, “Inside Extraordinary Humans”, and various other television shows/specials, legal and scientific graphics.
• Contributed 3D content to Shane Acker’s “9” promotional assets

 

Freelance (Various)

 

• "Los Fantasticos" Commercial on Telemundo with 2D animation for Fairfield Nissan.
• UI design/Character Concepts/Portraits and animation for Duel Chamber—5 Sigma Games
• Gem TD, Windows Phone Game, creation of 8 directional Sprites
• T-Shirt design for YouTube Dragon Ball Z Abridged’s Team Four Star
• Tic Toc Games Zombie Animation (Maya)
• DataWORKS kid posters (Adobe Illustrator)

 


Skills


• 2D/3D Animator, CG Artist/Generalist, Video Editor, Voice Actor, Writer
• Collaborated with TV/game publisher/developer producers/directors to create digital content
(Metal Gear Solid, Silent Hill, History Channel, Discovery Channel, Shane Acker’s “9”, etc.)
• Pitching brand new IPs sold worldwide for Konami DEI on PlayStation® Store
• Worked on multiple teams of Artists/Programmers and with High Profile Superiors
• Participated in various AAA title video game meetings with staff/developers/overseas HQs
• Trained Artists in new software/updates/techniques
• Hands-on market research with Sales/Marketing team for virtual goods
• Poster/Banner Ad/Logo creation
• Problem solving and troubleshooting software/technical issues
• Online Customer Service and Promotions
• Customer Service via Freelance employer notes/critiques/changes


Software


• Autodesk Maya • ZBrush • XNormal • Adobe Photoshop • Manga Studio
• Adobe After Effects • Adobe Flash • Autodesk Mudbox
• Adobe Audition• Microsoft Word • Microsoft Excel • Microsoft PowerPoint


Bachelor of Science Degree in Media Arts and Animation